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Thread Statistics | Show CCP posts - 36 post(s) |

Valtis Thermalion
Caldari Curatores Veritatis Alliance
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Posted - 2009.11.07 01:43:00 -
[1]
What all the "It's only 7m per member!" posters fail to realize is that why would anyone want to hold sov in the first place? Ok, alliance taxes it members so it can pay sov bill and gets.... 10% fuel reduction and name in the upper left corner. That's it. Outposts work just fine without any sov, you can rat and mine in systems without sov. Sure, jumpbridges etc. are nice, but you only need few systems for those. I guarantee that if this goes through like that, alliances will abandon their space, holding only few systems for jumpbridges and cap production and keeping the abanonded systems clear with mere military presence.
Also, this is very unfortunate for nrds as many have stated. Even if the upgrades were worth it, neutrals would take large portion of the new income, leaving us with massive sov bill. If we limited their access or demanded rent, we would be essentially running nbsi, and if we leave them be, we are faced with the costs without any benefits.
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Valtis Thermalion
Caldari Curatores Veritatis Alliance
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Posted - 2009.11.07 11:00:00 -
[2]
Originally by: CCP Soundwave In terms of the upkeep costs, remember that you'll be getting rid of towers and the fuel costs for said towers.
No, we won't be getting rid of the towers. Cynojammer and jump bridge poses will still be there, and other towers are generally industrial towers, making a profit (unless the system is a warzone or highly critical system, but those are a minority). The sov cost will be on top of the excisting fuel bill. In fact, the tower costs will even rise since sov fuel bonus is getting nerfed.
600m base cost is way way way too high.
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Valtis Thermalion
Caldari Curatores Veritatis Alliance
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Posted - 2009.11.07 12:40:00 -
[3]
Originally by: Vivian Azure At this point I'll repeat my initial statement: "There's only 10 players needed, each paying 7-9 Million ISK per day to pay the bill for a system after Dominion."
Why would anyone with even tiny amount of sanity remaining hold any sov post-dominion? It might be "only" 7 million per day, but since sov gives almost no benefits, why should alliances pay several billion isk per month? Upgrades thus far are worthless (lvl 4 isk income if fully upgraded? What on Earth have you been smoking? 10% fuel bonus? I mean, seriously). Alliances will simply hold few key systems for bridge network and cap production, and abandon rest of their systems while keeping them under control with a threat of force. This alone means that the new sov system is a utter failure; it's far more profitable to hold sov unofficially than using the ingame means provided by ccp.
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Valtis Thermalion
Caldari Curatores Veritatis Alliance
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Posted - 2009.11.07 13:33:00 -
[4]
Originally by: Vivian Azure Edited by: Vivian Azure on 07/11/2009 13:26:21 Edited by: Vivian Azure on 07/11/2009 13:25:03 You don't understand, that 0.0 is not ment to generate tons of ISK. 0.0 is there to kill people without security-hits and to show up on the map, fight against other alliances because you don't like their name etc, etc...
I'm astonished that all the 1337-PvP players are the biggest carebears actually, who want to see 0.0 being made into empire-space... minimum risk + highest rewards.
You think that the potencial risk in 0.0 should reward you with tons of rewards, but that was never intended by CCP. If you strive for personal wealth, then you should go play in Empire and do some production, trading and LvL 4 missions.
0.0 is a big battlefield and not a ISK-prinitng-machine... and this is intended by CCP, if you didn't notice allready. 0.0 is the place, where we can destroy all the ISK we make in empire!
You know, for some of us 0.0 is about empire building. If I only wanted free-for-all pvp-only experience, I would play online fps games.
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Valtis Thermalion
Caldari Curatores Veritatis Alliance
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Posted - 2009.11.07 13:49:00 -
[5]
Edited by: Valtis Thermalion on 07/11/2009 13:49:59
Originally by: Vivian Azure Building an empire is absolutely possible with the upcoming patch and the proposed numbers. You just need to have your members pay 7-9 million ISK a day, which is absolutely laughable amount of ISK. For a standard member, this is some 25% of tax... and sorry if your members are not able to generate 50 million ISK a day by ratting.
But why should we go through the effort of gathering 30 billion isk per month (roughly the cost of sov in providence after dominion) and building space empires if the rewards are income comparable to lvl 4 missions and a name on the upper left corner?
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Valtis Thermalion
Caldari Curatores Veritatis Alliance
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Posted - 2009.11.07 13:56:00 -
[6]
Originally by: CCP Soundwave When you run the highest tiers of anomalies, you will financially be on par with Motsu.
This is the key problem with the upgrades; 0.0 is far more dangerous place than Motsu, so why are the rewards similar? When you add in the fact that maintaining this system costs billion(s) per month, allows only handful of people to use them (vs. agents where there are no such limitations) and that you need to grind poor rats (sub-lvl 4 income) to even have the activity level to upgrade to highest tier, the equation is severely broken.
Given the choice between this and hi sec lvl 4 missions, people will pick hi sec lvl 4 missions.
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